Saturday, July 17, 2010

Is Pokemon Good For our Children-What Does It Teach?

Pokemon is:
  • a seductive vision: to become Pokemon masters
  • a tempting promise: supernatural power
  • a new objective: keep collecting Pokemon 
  • an urgent command: "gotta catch them all"  

"The concept of the Pokémon universe, in both the video games and the general fictional world of Pokémon, stems from the hobby of insect collecting, a popular pastime which Pokémon executive director Satoshi Tajiri-Oniwa enjoyed as a child.[7] Players of the games are designated as Pokémon Trainers, and the two general goals (in most Pokémon games) for such Trainers are: to complete the Pokédex by collecting all of the available Pokémon species found in the fictional region where that game takes place; and to train a team of powerful Pokémon from those they have caught to compete against teams owned by other Trainers, and eventually become the strongest Trainer, the Pokémon Master. These themes of collecting, training, and battling are present in almost every version of the Pokémon franchise, including the video games, the anime and mangaPokémon Trading Card Game."  Wikipedia

Pokemon is a popular thing that has kids yelling "Gotta Catch Em all!" To the parents this means "Gotta buy them all."  Pokemon is a popular game, show and manga, We are surrounded by pokemon. You may be thinking "OH its just a card game! Its just a show, Its just a video game!" But what is this "Just a game. Just a show. Just a video game!" Teaching your children? 

 In the Tv Series, the main character had just caught his 5th pokemon, he is proud and shows it to his teacher, But it wasn't good enough, the teacher tells him to get more, more, more. This teaches kids that one isn't good enough you have to have them all!"
An author writes about pokemon and magic cards on, About how Pokemon and Magic cards can change the beliefs of children.


Barbara Whitehorse started seeking answers after her son asked a typical question: "Mom, can I get Pokemon cards? A lot of my friends from church have them." Much as she wanted Matthew to have fun with his friends, she gave a loving refusal. Matthew's tutor had already warned her that the Pokemon craze could stir interest in other kinds of occult role-playing games such as Dungeons and Dragons. At the time, she wondered if the tutor had just over-reacted to some harmless entertainment. After all, the cute little Pokemon creatures looked nothing like the dark demonic creatures of D&D. But when she learned that a local Christian school had banned them because of their link to the occult, she changed her mind.
Later, during a recent party for Matthew, Barbara heard two of the boys discussing their little pocket monsters. One said, "I'll just use my psychic powers." Already, the world of fantasy had colored his real world. So when some of the kids wanted to watch the afternoon Pokemon cartoon on television, Barb again had to say "no." It's not easy to be parents these days.
Cecile DiNozzi would agree. Back in 1995, her son's elementary school had found a new, exciting way to teach math. The Pound Ridge Elementary school was using Magic: the Gathering, the role-playing game called which, like Dungeons and Dragons, has built a cult following among people of all ages across the country.
Mrs. DiNozzi refused to let her son participate in the "Magic club." But a classmate gave him one of the magic cards, which he showed his mother. It was called "Soul exchange" and pictured spirits rising from graves. Like all the other cards in this ghastly game, it offered a morbid instruction: "Sacrifice a white creature."
"What does 'summon' mean?" he asked his mother after school one day.
"Summon? Why do you ask?"
He told her that during recess on the playground the children would "summon" the forces on the cards they collect by raising sticks into the air and saying, "'Spirits enter me.' They call it 'being possessed.'" 5
Strange as it may sound to American ears, demonic possession is no longer confined to distant lands. Today, government schools from coast to coast are teaching students the skills once reserved for the tribal witchdoctor or shaman in distant lands. Children everywhere are learning the pagan formulas for invoking "angelic" or demonic spirits through multicultural education, popular books, movies, and television. It's not surprising that deadly explosions of untamed violence suddenly erupt from "normal" teens across our land.
Occult role-playing games teach the same dangerous lessons.

They also add a sense of personal power and authority through personal identification with godlike superheroes. Though the demonic realm hasn't changed, today's technology, media, and multicultural climate makes it easier to access, and harder than ever to resist its appeal. 

"Pokemon is like teaching little puppies to scratch and bite for your entertainment"

It may just be a game, but it is a game wtih a dark message."

"Think of Pokemon as a jr. Version of Magic: The Gathering!"

What do you think of Pokemon?

More about Pokemon and its message:


  1. NekoandTeko#1FanJuly 20, 2010 at 1:12 PM

    After reading that article it sounds like Pokemon is the next version of freemasonary.

  2. This comment has been removed by a blog administrator.

  3. this is shit....

  4. gosh, excuse me, all forms of religious practices perform occult like rituals and quotes. maybe focus on informing and teaching your children of difference between reality and fictional t.v. programs by setting boundaries, showing them whats appropriate for social interaction with others. if your child's mannerisms or attitude toward the program worry or bother you, dont take it away and say its bad, maybe show them that it bothers you, and that disillusion from whats really going on around them is best for playing, especially if you suspect subliminal messaging in the program.
    it could be very confusing for a child to not explain why the programs messages bother you or make one uneasy due to product targeting aimed at children, kids can be a lot more intelligent than we give them credit for.

  5. I think all the parents out there who think Pokemon is like a cult and teaches children bad values have what in Psychology is known as a reflective judgement upon their inner self or by their inner self. They are really refusing to admit that they (the parents) are the ones who are engaging in these abominations. It's Pokemon, people, its imaginary. I grew up watching the show and collecting the cards and playing the video games. The show/game was just cool and the cards eventually made me fiscally responsible because I realized how some things in life are a waste of money. Your children know the difference between reality and imaginary. Things like Santa and the Easter Bunny are flat out lies at least Pokemon doesn't claim to be non-fictitious. Nothing against Santa though, my friends told me he didn't exhist like 6 years before my parents and I didn't have my world come crashing down on me. IF YOU CANT TEACH YOUR CHILD WHAT THE WORDS REALITY AND IMAGINARY ARE BY THE TIME THEY ARE 6-8 PLEASE STOP HAVING THEM. YOU DONT DESERVE THEM

  6. Okay,kids can be stupid, but they aren't THAT stupid. If they see something in a game, or on tv, they won't do these things in real life.

  7. I am a kid and and no offense but that is flat out stupid. Even my 4 year old sister know there is no such thing as mice that shoot lightning. Plus they are just playing pretend.

    1. everyone knows pokemon are not real but they can still like it.

  8. what crap this is

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